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Crillion Z v1.2
written and tested by: Ronny
What do you think about "routine"? Since today I think on Crillion Z too, for the game not really showing creativity or individuality. But wait, fore you click on the [x]-button, Crillion Z is no milestone but it possesses something which could appear as a problem for some of you: be aware of getting addicted to this game.

First we should talk a bit about the games principles. Controlling a ball with your cursor-keys it will bounce if it hits a barrier the old Pong- and math-principle occurs: angle of incidence is equal to the angle of reflection. Goal of the game is to clear the board from all gems/stones. To do this, they will have to be hit by the ball (while having the same color). Sounds easy but half experienced gamers already guessed it (or have seen it already on the screenshot), the ball has a special color which defines which stones could be cleared. So you have to consider which color is needful in that special moment and which stone should not be cleared for security reasons.

During the game more and more skills and reaction are needed for not being confronted with the game-over-screen. With over 50 levels also experienced gamers will have to play a while and because Crillion Z offers a slightly monotone but acceptable sound it offers itself for a new homeplace at your harddisk and as a game for some short breaks during the day.



Screenshot

Wertung
date: 11.08.2006 Downloads: 19520  size: 3.97 MB  players:  
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